eu4 colonial range cheat

Province IDs If not specified, this will be the country you are currently playing as. This is a toggle debug command. The name of the texture file you wish to reload. If not specified, the incident will start in your country. This console command makes a country a subject of another country. When executed, it will print a list of invalid AI command counts. The amount you wish to increase to the prosperity progress percentage by. This is a debug command. If not specified, the leader will be spawned into your current country's military. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. This is a debug command - it tests a specified event (and character). See tags at. If specified, the country with this tag will have their army reevaluated. If instant colonization has been turned on, typing this command will turn it off. This command can be used to generate/randomize a new part of the map. You can use the colonial map mode to see colonial range even on colonized provinces (if you hover over them). it is quite possible to get 100 colonial nations, you can get as many as much colonial nations as the max. /u/Atroxity is correct, it's based on colonial range. The country tag of the country you wish to add points to all powers for. A file name to save a log file to. This command will print the value of the specified modifier for the target country. The name of the actor, or mesh you wish to spawn. The country tag to add spy network points to. The value you wish to set the specified province's base tax to. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! This command prints information about diplomatic relations to the game console. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. This command will make the game attempt to reduce the amount of RAM (memory) it is using. The country tag of the country you wish to add the casus belli to. The tag of the country you wish to toggle the lucky nation status of. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). golden_age [country tag] DLC: Mandate of Heaven. This command can be used to make a province progress further towards prosperity. innovativeness [amount] [country tag] DLC: Rule Britannia. This command makes a country no longer a march of another country. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This command adds the specified amount of harmony to the specified Confucian country. Still, I feel it applies in this case. add_to_curia_treasury [amount] DLC: Emperor. If not specified, a cardinal within the country you are currently playing as will be killed. For country tags, see our country tags list. If not specified, the effect of this command will be applied to the country you are playing as. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. The amount of absolutism to add to your (or the specified) country. fervor [amount] [country tag] DLC: Wealth of Nations. The amount of fervor you wish to add. The country tag to remove the casus belli from. add_opinion [source country tag] [target country tag]. Even if your capital is in the new world. The country you wish to kill the consort within. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. EU4 Cheats Colonize Command EU4 Colonize Command General Information This command colonizes the specified province for your current country. The name/ID of the window you wish to open or close. All countries below this limit will be highlighted. Optional. Base tax is used in the calculation for province tax income. Try to prevent the Europeans from colonizing California and Alaska if at all possible. The command makes the specified country the march of the second specified country. remove_trait [ruler trait id] DLC: Rights of Man. This command can be used to discover the capital of the specified country for a specified country. A permanent claim does not expire. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. This command adds favor for the country you are currently playing as from the specified country. This is a toggle command. Note that this command *sets* age, it does not add this number to the consort's existing age. Optional. This command adds an idea group to the country with the specified country tag. This command will add 100 Papal Influence to the country with the specified tag. The amount of war exhaustion you wish to add. Explorers and Conquistadors harmonization [progress] [country tag] DLC: Mandate of Heaven. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This command spawns Jan Mayen in the specified province. If you specify a country tag, the age of the heir of that country will be changed. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This command can be used to advance the progress of a missionary within a specified province. The tag of the country you wish for war to be declared upon (the defender). The speed you wish to run the game at, a number between 0 and 5. If not specified, the country that you are playing as will be affected. This command enables and disables (toggles) terrain incognita. power [stability key / idea group key / tech key] [country tag]. flagship_galley [name] [ability id] [ability id] [ability id]. If you specify a country tag as a second argument, the country with this tag will have their drill affected. Optional. This command adds the specified amount of population to the province with the specified provice ID. Use the command 'combat_dice -1' to restore normal functionality (random). So annoying. The name of the faction you wish to add. The value you wish to set the specified province's base production to. See argument information for religion school IDs. This debug command can be used to verify localization keys. They allow you to slightly ease the game, and significantly strengthen your state. The tag of the country you wish to make a march. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. For country tags, see our. horde_unity [amount] [country tag] DLC: The Cossacks. The ID of the province you wish to remove a claim from. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. The country tag you wish to add the admiral to. This is a toggle command that turns instant colonization on and off. This debug command prints to the console heir history. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). The name of the newly created light flagship (i.e. This command changes the song currently being played (in-game music) to the next song queued in the playlist. Optional. The tag of the country the first specified country should be a march for. This command prints the version of Europa Universalis IV your game is running. This debug command starts a log for all crownland changes for the country with the specified country tag. This command adds the specified Casus Belli against the country with the specified tag. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. Specify a negative number to remove base unrest. This debug command asserts the specified trigger. The country tag of the country you wish to end all wars they are involved in. Specify a negative number to subtract. If an amount is not specified, the default (999) will be applied. A number. Optional. Useful for debugging issues related to AI budgets. A joke command - prints the joke response 'No help for you' to the console. 'civil_war'. Negative numbers can be used to decrease the absolutism of a country. The amount of levels to add in all technology types. setmissionaryprogress [province id] [progress]. The country tag of the country you wish to add/remove church power from. The country tag of the country you wish to add the specified amount of money to. This console command will run the commands within the file with the specified name when the game year hits the specified year. If you do not specify a value here, this will default to 5000. add_idea_group [idea group key] [country tag]. The threshold for classification of a country as an island. tributary [country tag] DLC: Mandate of Heaven. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This command adds the specified amount of trust (from your current country) to the specified country tag. The amount of doom you wish to add to the target country. This command starts a pirate within the province with the specified ID. This command sets your country's sprite level. This console command will change the country with the specified tag to Synthetics. Casus Belli IDs Receiver. This debug command can be used to free up space from crash dumps. This command stops the debug timer from collecting data. The amount of Revolutionary Zeal you wish to add. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . A number. The amount of humans you wish to add to your current country. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. The country tag of the country you wish to protect/control the other specified country tag. 9 yr. ago. The tag of the country to make the revolution target. For example, commands.txt. Optional. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. Optional. The ID of the province you wish to win the siege for. Optional. This command adds a specified amount of local autonomy to the province with the specified ID. The amount of administrative power you wish to add. A number. This command will print a list of global flags to the console. The ID of the province you wish to change the base manpower of. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). This is a toggle command, it enables and disables the display of timing related data on your screen. controll - Gives you control of a province. The country tag to print ideas to game.log for. The ID of the trait you wish to remove from your ruler. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. If not specified, this command will apply to the country you are currently playing as. if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). harmony [amount] [country tag] DLC: Mandate of Heaven. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. See our idea group ID list for IDs. Specify a negative number to remove inflation. Optional. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. This command shows the modifier values (boosts, etc) for the specified province ID. This console command reshuffles bribes for all parliament seats. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. This command prints a specified amount of random RGB (color) values to the game.log file. Court member IDs: The ID of the culture you wish to set the court member's to. This command changes the age of the heir of your current country. The country tag of the country you wish to discover the capital. The tag of the country you wish to make the owner of the specified province. add_unrest [cid type] [cid index] [amount]. This command adds one cardinal to your current nation (provided it is catholic). Note that this command applies to the Shinto religion. If you do not specify an institution, all institutions within the province will be embraced. See our. This command adds the specified amount of money to the Curia Treasury. May crash the game. The admiral's Shock rating, a number from 0-6. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. I am playing with RNW. Specify a negative number to remove loyalty.

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eu4 colonial range cheat

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